Activision (R) OINK! (TM) VIDEO GAME CARTRIDGE FOR USE WITH THE ATARI (R) VIDEO COMPUTER SYSTEM (TM) CONCEIVED AND DESIGNED BY MIKE LORENZEN FOR ONE OR TWO PLAYERS Once upon a time there was a fairy tale about Three Little Pigs and the Big Bad Wolf. Well, now it's a videogame, where you can be the little pigs or the Big Bad Wolf...you choose! OINK! (TM) HOME REPAIR MANUAL By Mike Lorenzen OINK! (TM) BASICS ------------------------------------------------------------------------------ 1. With power OFF, plug in the game cartridge. 2. Turn power ON. 3. Plug in Joystick Controller/s (solo player uses left Joystick). 4. Set both difficulty switches to 'b' to begin. 5. Select game with the game select switch. Game 1: One player (controlling the Pig) vs. Computer Wolf. Game 2: Two players (taking turns controlling the Pig) vs. Computer Wolf. Game 3: Two players (taking turns controlling the Pig and the Wolf). 6. The Joystick Controller. Move your Joystick to the left to move your Pig to the left, to the right to move your Pig right, and up and down to move your Pig up and down the screen. Press the red button to grab an object; release the button to drop it in place as a 'patch.' 7. To start a new game press reset. Wait for the Pig to walk to the center of its house. Move the Joystick to bring out the Wolf and start the auction. 8. Difficulty Switches. With the difficulty switches in the 'a' position, your Pigs must walk down to the wall to drop an object in place. In the 'b' position, they can drop objects in place from any point on the screen. When playing game 3, the Wolf will huff and puff a little slower if your difficulty switch is in the 'a' position. 9. Scoring. Points are earned every time your Pig drops an object in place in the wall. Objects in the first row are worth 4 points each. Point values for each object increase by 4 with each new row (see "Row After Row" under "Special Features"). For example, in row 6, each object is worth 24 points. In row 7, each object is worth 28 points. SPECIAL FEATURES OF OINK! (TM) ------------------------------------------------------------------------------ Three Little Pigs, Three Little Houses. Each Pig defends its own house. The first house is made of straw, so it's yellow. The second is made of sticks, so it's brown. The third house is made of bricks, so it's red. Each time you lose a Pig, you move to the next house and the next Pig. The Wolf Who Huffs and Puffs. Whether your house is made of straw or sticks or bricks, the Wolf will try to blow it down to get the Pig. He'll blow a little hole here, then a little hole there. And, if you don't keep up with the Wolf, he'll turn little holes into big holes. Then he'll chase after your Pig. Losing a Pig. If your Pig is struck by the Wolf's breath, he will fall down to the bottom of the wall, losing precious time. And, if the hole is wide enough for the Pig to fit through, the Wolf's breath will take him right out onto the lawn. And then you've lost a Pig. Row After Row After Row. Every time a row of objects is used up, a new row appears. With each new row, point values increase. But as they do, the Wolf gets tougher and tougher. If You Can't Beat Him, Join Him. You and a friend can take turns helping the Wolf in his homewrecking crusade. In game number 3, each player will alter- nately have 3 turns helping the Wolf and 3 turns helping the Pigs. Points are scored only while you're helping the Pigs. At the end of the game, total scores are shown for both players. ------------------------------------------------------------------------------ Atari (R) and Video Computer System (TM) are trademarks of Atari, Inc. (C)1984 Activision ------------------------------------------------------------------ This file was downloaded from, the Classic Cartridge Web page at: http://www.cet.com/~steverd ------------------------------------------------------------------