OUTER SPACE by: Sears (Atari Star Ship) for 1 or 2 players Use your Joystick Controllers with this game program. Be sure the Controllers are firmly connected to your Video Arcade jacks. See page 4 in the Owner's Manual for details. Hold the Controllers with the red button to your upper left towards the television screen. NOTE: The Console unit should be OFF when inserting or removing a game program. --------------------------------------------------------------------------- CONTROLLER ACTION Controller action depends on the game being played. Details for Joystick Controller action action can be be found under each game heading. --------------------------------------------------------------------------- SKILL OPTIONS Want to really test your aim in space? Slide the Skill switch to the "Expert" position. Your laser missiles are weaker, making it necessary for you to hold the UFO on target longer. Slide the Skill switch to "Expert" position during Lunar Lander games and you must be exactly on target before you score points. As you attempt to land the Lunar Lander on the moon, make sure that you are landing DIRECTLY on the moon target as you fire the landing rockets with the red Controller button. --------------------------------------------------------------------------- SPACE WAR You're sitting in your space ship cockpit. And your television screen is suddenly transformed into the window of your Space Ship. With the Joystick Controller, steer the ship deep into space. A constant barrage of meteors whiz towards your window. And eerie UFOs float from the darkest parts of space. The movement of the Joystick affects the direction you travel through space. For example, to avoid collision with space objects on your ship's let, steer the ship to the right by moving the Joystick to the right; dive by moving the Joystick forward; soar upward by moving the Joystick back towards you. Joystick Action [Image of a cross with the directions labeled: JOYSTICK FORWARD TO DIVE (Moves Objects Up) {at top of cross}. JOYSTICK LEFT TO TURN LEFT (Moves Objects Right) {at left of the cross}. JOYSTICK RIGHT TO TURN RIGHT (Moves Objects Left) {at right of the cross}. JOYSTICK BACK TO CLIMB (Moves Objects Down) {at the bottom of the cross}. Your mission in space is to destroy the space UFOs and score points. You are helpless against asteroids--they can NOT be destroyed. Lose one point when any UFO or asteroid crashes into your ship. Score one point when you destroy a Space Fighter. Score two points when you zap a flying saucer or space module. A space robot is worth three points when you destroy it. Destroy UFOs with laser beams fired by pressing the red button on your Joystick Controller. Laser beams are only effective when the objects are in the target area--the two center bars of the Space Window. Zap a UFO and your score appears at the top right of the screen. While you blast through space, you'll hear space sounds: computer "BEEPS" from your space ship controls, collisions and laser beams when you fire. Asteroid--Cannot be destroyed. [Image of an asteroid. It is a circle that is made of 12 dots.] Space Fighter--1 point. [Image of a space fighter. It is a big Z with a ball on the top, left corner.] Flying Saucer--2 points. [Image of a flying saucer. It looks like a hat.] Space Robot--3 points. [Image of a space robot. It looks like a diamond with arms, legs, and a set of antennas.] Space Module--2 points. [Image of a space module. It looks like the flying saucer, except it has a V superimposed over it.] One-Player Games of Space War You are all alone on these Space War games. Your television screen becomes your Space Ship Window as you guide your ship deep into space with the right Joystick Controller. Meteors whiz past you. And on each mission, UFOs take a different strategy. Score points by destroying UFOs. Just press the red Controller button when the UFO is in the target area and ZAPPP! All one-player Space Wars last two minutes and 16 seconds. During the final 16 seconds, your score flashes off and on the Space Window. Space Window for Games 1, 2, 3, 4. [Image of the tv screen with a flying saucer, asteroid, laser sights, and lasers.] GAME 1 - Space War Your mission is to destroy as many SLOW MOVING SPACE UFOs as possible in 2 minutes and 16 seconds. The UFOs appear two at a time as you guide your ship into space. GAME 2 - Outer Space Your mission is to destroy as many SLOW MOVING SPACE UFOs as possible in 2 minutes and 16 seconds. They appear one at a time as you guide your ship into space. GAME 3 - Super Space War Your mission is to destroy as many FAST MOVING UFOs as possible in 2 minutes and 16 seconds. They appear one at a time. GAME 4 - Double Space War Your mission is to destroy as many FAST MOVING UFOs as possible in two minutes and 16 seconds. They appear two at a time. Two-player Games of Space War You are sitting in your Space Ship cockpit. Use the right Joystick Controller to guide the Space Ship. The opponent uses the other Joystick Controller to steer the Space Module that appears through the Space Window. Your score appears in the top right corner of the Space Window. The opponent's score is in the left corner. Space Window for Games 5, 6, 7, 8, 9. [Image of tv screen with a space fighter, space robot, space module, laser sights, and lasers.] Only the Space Ship Commander can score in this game. But both players have a turn to be Commander of the Space Ship. This Space War lasts 4 minutes and 32 seconds. During the final 116 seconds of each game half (2 minutes and 16 seconds), the scores will flash at the top of the screen. After the first half of the game, the Module in the Space Window changes color from blue to orange. Then you become Commander of the Module and your opponent becomes the Space Ship Commander. Space Module Joystick Action. [Image of a space module next to a cross. The cross is labeled with joystick directions. JOYSTICK FORWARD, MOVE UP. JOYSTICK LEFT TO TURN LEFT. JOYSTICK RIGHT TO TURN RIGHT. JOYSTICK BACK, MOVE DOWN] Your mission as Space Ship Commander? To destroy UFOs and the Space Module you can see through your Space Window. As you chase the Module through space, make points when you zap a UFO or when you destroy the Module. Lose 1 point when you collide with a UFO or asteroid. As a module Commander, you must avoid collisions and laser missiles from the Space Ship. The Module's major defense? The ability to become invisible. The Module Commander presses the red Controller button and the Module disappears when it is near the target area in the center of the Space Window. The Space Ship Commander scores 2 points when the Module collides with a UFO or asteroid. GAME 5 - Space War II The space chase is on. And you must destroy the space Module. There are no UFOs in this galaxy. As Module Commander, you must avoid collisions and laser missiles. GAME 6 - Outer Space II Blast off into space after the space Module. You must destroy the Module and try to avoid collisions with the indestructible SLOW MOVING ASTEROIDS that appear. If you are the Module Commander, avoid collisions and laser missiles. GAME 7 - Super Space War II Your mission? To destroy the space Module and try to avoid collisions with the indestructible FAST MOVING ASTEROIDS that appear. As Module Commander, you must avoid collisions and laser missiles. GAME 8 - Space War III The space chase is on! You must destroy the space Module and the SLOW MOVING UFOs that appear one at a time from deep space. GAME 9 - Super Space War III Catch the space Module. You must destroy it and the FAST MOVING UFOs that appear one at a time from deep space. --------------------------------------------------------------------------- SPACE RACE (One-Player Games) You are sitting in your cockpit watching space whiz by. With the right Joystick Controller, steer your ship past the indestructible asteroids. Your mission? To cover as much distance as possible. Your space meter ticks away each parsec (a measure of space distance) of distance in the upper right corner of the Space Window. You lose one parsec each time you collide with an asteroid. To increase your speed in space, press the red Controller button. You'll hear the engines roar into the fastest speed of all. During the final 16 seconds of each game, your score will flash off and on the top right of the Space Window. Each game lasts 2 minutes and 16 seconds. Throughout your space race against time, you'll hear the sound of your Space Ship engines, computer "BEEPS" from your Space Ship controls, and collisions. Space Window for Games 10, 11 [Image of the tv screen with 2 asteroids, laser sights, and lasers pictured.] GAME 10 - Space Race Cover as much distance as possible while avoiding collisions with ASTEROIDS that appear one at a time. GAME 11 - Double Space Race Cover as much distance as possible while avoiding collisions with ASTEROIDS that appear two at a time. --------------------------------------------------------------------------- LUNAR LANDER You've explored space. Now your mission is to explore the moon. You control the Lunar Lander on the Space Window with your Controller Joystick. The game or another player controls the movement of the moon. Score one point for every successful landing your Lunar Lander makes. Note: When the Lunar Lander or the Moon is moved off the top bottom or sides of the Space Window, it will reappear at the opposite side. For example, the Moon moves off the top of the Window and reappears at the bottom of the Window. You'll hear space sounds: Computer "BEEPS" from your Lander controls, collisions and retro fire from your rocket engines. Lunar Lander [Image of the Lunar Lander. It looks like an A, with ears.] Moon [Image of the Moon. If looks like a colored in circle with five squares inside of it not colored in.] One-Player Games of Lunar Lander Each one-player games lasts 2 minutes and 16 seconds. The computer controls the movement of the moon. You control the movement of the Lunar Lander with the right Controller Joystick. Score one point for every successful landing your Lander makes. Before you can make a perfect landing, remember to fire your retro rockets by pressing the red Controller button as you land. GAME 12 - Simple Lunar Lander Using the right Controller, you steer the Lunar Lander. The compute controls the movement of the moon. Score one point for every successful lading. GAME 13 -- Complex Lunar Lander Using the right Controller, you are commander of the Lunar Lander while the computer moves the moon. Score one point for every successful landing. You must avoid collision with SLOW MOVING METEOR SHOWERS. Lose one point when you collide with a meteor. Meteors do not affect the moon. GAME 14 - Super Lunar Lander You control the Lunar Lander with the right Controller. The computer controls the moon. Score one point for every successful landing. You must avoid collision with FAST MOVING METEOR SHOWERS. Lose one point when you collide with a meteor. Meteors do not affect the moon. Two-player Games of Lunar Lander Control the Lunar Lander with the right Joystick and your score appears in the top right corner of the Space Window. The other player controls the moon with the left Joystick and that score appears in the left corner. Only the Lunar Lander Commander can score one point for each successful moon landing. The two-player games last 4 minutes and 32 seconds. After the first half of the games, the Lunar Lander changes from blue to orange, and the right joystick controls the moon's movement; the left Joystick then controls the Lunar Lander. That way, both players have a chance to score. During the final 16 seconds of each game half (2 minutes an 16 seconds), the score will flash at the top of the Space Window. GAME 15 - Simple Lunar Lander You control the movement of the Lunar Lander. Another player controls the moon. Score one point for every successful landing. As controller of the moon, you must try to avoid contact with the Lunar Lander. GAME 16 - Complex Lunar Lander Score one point every time you land on the moon. Your only obstacles are SLOW MOVING METEOR SHOWERS. When the Lunar Lander collides with a meteor, you lose one point. As controller of the moon, you must try to avoid contact with the Lunar Lander. Meteor showers do not affect the moon. GAME 17 - Super Lunar Lander Score one point every time you land on the moon. You opponent controls the moon. Your only obstacles are FAST MOVING METEOR SHOWERS. When you collide with a meteor, you lose one point. As controller of the moon, you must try to avoid contact with the Lunar Lander. Meteor showers do not affect the moon. --------------------------------------------------------------------------- OUTER SPACE TELE-GAMES CARTRIDGE ______________________________________________________________ | | | | | | | Space | | | Space War | Race | |________________|___________________________________|_________| | | | | | | | | | | | | | | Game Number | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | |________________|___|___|___|___|___|___|___|___|___|____|____| | | | | | | | | | | | | | | Number of | | | | | | | | | | | | | Players | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 1 | 1 | |________________|___|___|___|___|___|___|___|___|___|____|____| | | | | | | | | | | | | | | Fast Flying | | | | | | | | | | | | | Space Objects | | | X | X | | | X | | | | | |________________|___|___|___|___|___|___|___|___|___|____|____| | | | | | | | | | | | | | | Double Objects | X | | | X | | | X | | | | XX | |________________|___|___|___|___|___|___|___|___|___|____|____| | | | | | | | | | | | | | | Asteroids or | | | | | | | | | | | | | Meteors | X | X | X | X | | X | X | X | X | XX | XX | |________________|___|___|___|___|___|___|___|___|___|____|____| | | | | | | | | | | | | | | Space Robot | X | X | X | X | | | | X | X | | | |________________|___|___|___|___|___|___|___|___|___|____|____| | | | | | | | | | | | | | | Flying Saucer | X | X | X | X | | | | X | X | | | |________________|___|___|___|___|___|___|___|___|___|____|____| | | | | | | | | | | | | | | Space Fighter | X | X | X | X | | | | X | X | | | |________________|___|___|___|___|___|___|___|___|___|____|____| | | | | | | | | | | | | | | Space Module | X | X | X | X | | | | X | X | | | |________________|___|___|___|___|___|___|___|___|___|____|____| ______________________________________________ | | | | | Lunar Lander | |________________|_____________________________| | | | | | | | | | Game Number | 12 | 13 | 14 | 15 | 16 | 17 | |________________|____|____|____|____|____|____| | | | | | | | | | Number of | | | | | | | | Players | 1 | 1 | 1 | 2 | 2 | 2 | |________________|____|____|____|____|____|____| | | | | | | | | | Fast Flying | | | | | | | | Space Objects | | | XX | | | XX | |________________|____|____|____|____|____|____| | | | | | | | | | Asteroids or | | | | | | | | Meteors | | XX | XX | | XX | XX | |________________|____|____|____|____|____|____| | | | | | | | | | Lunar Lander | XX | XX | XX | XX | XX | XX | |________________|____|____|____|____|____|____| | | | | | | | | | Moon | XX | XX | XX | XX | XX | XX | |________________|____|____|____|____|____|____| --------------------------------------------------------------------------- And of course, this game was made by Sears. This game manual was typed in by me! Who am I? I am Eddie Beiles. I can be reached at beiles@email.unc.edu if you have any questions about this game manual. Or you can email me and thank me for typing it in. Anyway, enjoy the game and this wonderfully typed in manual. 10/20/95 ------------------------------------------------------------------ This file was downloaded from, the Classic Cartridge Web page at: http://www.cet.com/~steverd ------------------------------------------------------------------