STAR WARS: JEDI ARENA by Parker Brothers c 1983 Will you accept the challenge to become the JEDI MASTER? Find out if you, a JEDI KNIGHT, are worthy of such a title. Meet your opponent in the JEDI ARENA, where you're face-to-face in an electrifying laser battle. Use quick reflexes and a swift LIGHT SABER to score once...twice...three times. When you do, you are the JEDI MASTER. OBJECT ------ To beat your opponent by winning three JEDI matches. SETTING THE CONSOLE CONTROLS* ----------------------------- 1. To select a game number (see Game Selection Box), press down on the GAME SELECT switch. The game number will appear at the top of the screen. 2. Set the DIFFICULTY SWITCH. Position A: You have 3 lines of protection in your FORCE FIELD. Position B: You have 4 lines of protection in your FORCE FIELD. In both one- and two=player games, the red player uses the left DIFFICULTY SWITCH and the blue player uses the right DIFFICULTY SWITCH. 3. Press down the GAME RESET switch--and you're ready to start the action. * If you're playing on a SEARS VIDEO ARCADE(TM) unit, you may find that the difficulty switched are called SKILL SWITCHES (Novice and EXPERT). You have 4 lines of protection in your FORCE FIELD with the NOVICE SKILL SWITCH; you have 3 lines of protection in your FORCE FIELD with the EXPERT SKILL SWITCH. THE PADDLE CONTROLLERS ---------------------- Make sure you plug the paddle controllers firmly into the LEFT controller jack at the back of your video system. Use the paddle for both offensive and defensive strategy. Go on the offense and shoot laser bolts at your opponent by pressing the FIRE button. Defend yourself from your opponent's laser bolts by turning the paddle dial. Your LIGHTSABER will move left and right to block the bolts. In a one-player game, use the paddle that controls the blue JEDI KNIGHT. The computer is the red JEDI KNIGHT. PLAYING ------- This illustration shows a view from the top of the JEDI ARENA, looking down. Both JEDI KNIGHTS (red and blue) are in position behind their FORCE FIELDS (with DIFFICULTY SWITCH set at Position B). The SEEKER is motionless, until the players are ready to begin. [Image of the screen. The Game Number/Game Level is at the upper left hand corner. The Red JEDI KNIGHT is at the top of the screen. The Protective FORCE FIELD is surrounding the Red JEDI KNIGHT. The Red JEDI KNIGHT LIGHTSABER is the red sword coming from the Red Jedi Knight. The SEEKER is ball that floats around in the center of the screen and fires lasers at the JEDI KNIGHTS. The Blue JEDI KNIGHT is at the bottom of the screen. He also has a Protective FORCE FIELD and he uses the Blue JEDI KNIGHT LIGHTSABER.] RED JEDI KNIGHT VS. BLUE JEDI KNIGHT ------------------------------------ In a one-player game, the computer is the red JEDI KNIGHT and you're the blue. In a two-player game, one player controls the red JEDI KNIGHT and the other player controls the blue JEDI KNIGHT. As the SEEKER whirls around the arena, use both offensive and defensive strategy to score points. OFFENSIVE STRATEGY: ------------------- THE SEEKER AND THE LIGHTSABER Both you and your opponent use the SEEKER as a weapon. When you press the FIRE button, a laser bolt (red or blue, depending on your KNIGHT's color) will shoot our from the SEEKER at your opponent. You control the angle of the laser bolt with your LIGHTSABER by turning the paddle dial in the direction you wish the laser bolt to fire. But be quick, because the SEEKER is constantly moving. Watch the position of the SEEKER, aim your LIGHTSABER, then fire! Direct a laser bolt at your opponent's FORCE FIELD. Every time you hit a protective line of the FIELD, you'll hear a sound that means you've knocked away a piece of the FIELD. Send a bolt through an opening in the FIELD, and you score! You can use your opponent's laser bolts to your advantage. Whenever a bolt hits your LIGHTSABER, the bolt is "frozen" to that spot for a brief moment. Take advantage of such a moment to quickly aim a bolt at your opponent. DEFENSIVE STRATEGY: ------------------- THE FORCE FIELD AND THE LIGHTSABER The FORCE FIELD protects you as long as it's there. Whenever a laser bolt hits any protective line of your FIELD, a piece of that line is knocked away. Once all the protective lines in a section have been knocked away, your opponent can score by sending a laser bolt through the opening. Use your LIGHTSABER to block laser bolts directed at your FORCE FIELD. HE ULTIMATE CHALLENGES: ------------------------ THE "WILD" SEEKER AND THE INVISIBLE SEEKER As you play, the energy in the SEEKER builds and builds and builds... until it reaches the highest level. When this happens, the SEEKER goes wild! It'll zoom around the arena, rapidly shooting multi-colored laser bolts at both JEDI KNIGHTS. There is no offensive play (firing) at this time, only defense (moving LIGHTSABERS for protection). If the SEEKER sends a bolt through a KNIGHT'S FORCE FIELD, the other KNIGHT scores a point. Game Number 7 and 8 have the invisible SEEKER. You won't know where the SEEKER is until you fire a laser bolt. But then your opponent will also know where it is, too. The invisible SEEKER also becomes a "wild" SEEKER--the ultimate challenge of the skill of the JEDI KNIGHTS. END OF GAME ----------- Each time a laser bolt gets through your opponent's FORCE FIELD, you score a point and end that match. The action of the game will stop briefly, then resume with the JEDI KNIGHTS facing each other from a different side. Players begin again with a new FORCE FIELD in front of them. The game ends when one JEDI KNIGHT has scored three points (won three matches). At that time, the action will stop and the STAR WARS theme will play. To Play Again: Press the GAME RESET button to play again at the same game number. To play at another game number, use the GAME SELECT switch, then press GAME RESET. SCORING ------- The score is displayed at the top of the screen throughout the game. You score a point every time a laser bolt gets through your opponent's FORCE FIELD: GAME SELECTION BOX ------------------ ______________________________________________________ | | | | GAME NUMBERS | GAME LEVELS | |_____________________________|________________________| | | | | | one player | two player | | |______________|______________|________________________| | | | | | 1 | 2 | The "slow" SEEKER | |______________|______________|________________________| | | | | | 3 | 4 | The "medium" SEEKER | |______________|______________|________________________| | | | | | 5 | 6 | The "fast" SEEKER | |______________|______________|________________________| | | | | | 7 | 8 | The invisible SEEKER | | | | (medium speed) | |______________|______________|________________________| And of course, this game was made by Parker Brothers in 1983. This game manual was typed in by me! Who am I? I am Eddie Beiles. I can be reached at beiles@lambada.oit.unc.edu if you have any questions about this game manual. Or you can email me and thank me for typing it in. Anyway, enjoy the game and this wonderfully typed in manual. 4/8/95 ------------------------------------------------------------------ This file was downloaded from, the Classic Cartridge Web page at: http://www.cet.com/~steverd ------------------------------------------------------------------